Element card · group Community · atomic number 15,467, its rank
nameserver
Offline 94.243.15.226:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
How is nameserver configured, and what rules apply?
Nothing in the name of nameserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server facts
What region hosts nameserver?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 94.243.15.226:28015.
On what Rust version does nameserver operate?
Rust network protocol 2633 and build 162929 on Windows is what nameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nameserver for staying online?
Currently offline, nameserver was last seen 36 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 2 hours ago.
Tags, lists
Which meanings sit behind the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list nameserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does nameserver hold among Rust servers?
Player hours over the last week put nameserver at #15,467, inside the top 67% of ranked servers.
How many players does nameserver have at the moment?
The last recorded sighting of nameserver was 36 days 4 hours ago, and it is offline now.
How to join
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 94.243.15.226:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.