Rust Data LabData lab · live
Live readings Servers11,704 Players51,358 Populated3,284 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Community · atomic number 15,150, its rank

Base Test

Offline 94.246.1.148:28015 checked 44d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,150no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 22:14 UTC44d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 389
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 389/ 425
  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 45/ 250
  4. 4 Ru Rustoria.co - … 180
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 180/ 200
  5. 5 Ru Rustoria.co - … 69
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 69/ 200
  6. 6 Ru Rustafied.com … 77
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 77/ 100

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Base Test?

No gather rate appears in the name of Base Test. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Base Test?

Nothing about a region is published by Base Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.246.1.148:28015.

Which Rust version is Base Test on?

Rust network protocol 2633 and build 163794 on Windows is what Base Test uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Base Test for staying online?

Currently offline, Base Test was last seen 44 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on Base Test?

Too few wipes are on record for Base Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 2 hours ago.

What does a typical wipe day on Base Test involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Base Test?

These are the tags Base Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Base Test come up?

You will find Base Test on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Base Test place?

The seven-day player-hours table has Base Test at #15,150, in the top – of ranked servers.

How full is Base Test right now?

No live signal from Base Test right now, which was last seen 44 days 2 hours ago.

Getting on

What steps get you onto Base Test?

You can connect by pressing F1 in Rust and entering client.connect 94.246.1.148:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.