Rust Data LabData lab · live
Live readings Servers11,859 Players101,852 Populated3,917 Fresh wipes · 3h538 Sampled every 5 min

Element card · group Community · atomic number 14,108, its rank

Lokalny Staging Test

Offline 94.246.144.54:28015 checked 41d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,108no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 19:07 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 282
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 282/ 325
  2. 2 Ru Rustoria.co - … 373
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 373/ 425
  3. 3 Ru Rusty Moose |E… 919
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 919/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48/ 100
  5. 5 Ru Rustoria.co - … 972
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 972/ 1,000
  6. 6 Ru Rustoria.co - … 780
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 780/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on Lokalny Staging Test?

A procedural map runs on Lokalny Staging Test, generated by the game.

What settings and rules apply on Lokalny Staging Test?

No gather rate appears in the name of Lokalny Staging Test. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

In what location does Lokalny Staging Test sit?

No region is published by Lokalny Staging Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.246.144.54:28015.

What Rust version does Lokalny Staging Test currently run?

Rust network protocol 2633 and build 164887 on Windows is what Lokalny Staging Test uses. The protocol must match for you to join; Steam will update your game.

Does Lokalny Staging Test stay up, and how reliable is its uptime?

Currently offline, Lokalny Staging Test was last seen 41 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Lokalny Staging Test?

Too few wipes are on record for Lokalny Staging Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days ago.

What does a typical wipe day on Lokalny Staging Test involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on Lokalny Staging Test?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164887 (Build): It runs build 164887; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Lokalny Staging Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Lokalny Staging Test appear in?

These themed Rust Data Lab lists carry Lokalny Staging Test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Lokalny Staging Test compare with other servers in the rankings?

The seven-day player-hours table has Lokalny Staging Test at #14,108, in the top – of ranked servers.

How full is Lokalny Staging Test right now?

No live signal from Lokalny Staging Test right now, which was last seen 41 days ago.

How to join

What is the way to join Lokalny Staging Test?

Open the console with F1 in Rust and type client.connect 94.246.144.54:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164887,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs164887
Build It runs build 164887.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.