Element card · group Community · atomic number 15,353, its rank
ServerName
Offline 94.249.205.65:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
Which location is ServerName based in?
No region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 94.249.205.65:28015.
Which Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
ServerName is not online at the moment; the last sighting was 3 days 7 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 8 hours ago.
Lists and tags
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does ServerName place?
The seven-day player-hours table has ServerName at #15,353, in the top 69% of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 3 days 7 hours ago, and it is offline now. The past week gives an average of 0 players.
Connection
What steps get you onto ServerName?
In Rust, press F1 and enter client.connect 94.249.205.65:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.