Rust Data LabData lab · live
Live readings Servers11,806 Players72,381 Populated3,700 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Community · atomic number 14,561, its rank

first_server

Offline 94.25.229.45:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,561top 61%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 529
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 529/ 575
  2. 2 Ru Rustoria.co - … 349
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 349/ 400
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 39
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39/ 250
  5. 5 Ru Rustafied.com … 114
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 114/ 150
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on first_server?

The map on first_server is procedural, made by the game.

How is first_server configured, and what rules apply?

Nothing in the name of first_server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

In what location does first_server sit?

No region is published by first_server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.25.229.45:28015 is the address it uses.

Which Rust version is first_server on?

Rust network protocol 2633 and build 165217 on Windows is what first_server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does first_server stay online?

Right now first_server is offline, with its last appearance 29 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does first_server wipe, and how often?

first_server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 12 hours ago.

Tags, lists

How should you read the tags on first_server?

gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list first_server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does first_server appear in?

You will find first_server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does first_server place?

Player hours over the last week put first_server at #14,561, inside the top 61% of ranked servers.

What does the current player count on first_server tell you?

No live signal from first_server right now, which was last seen 29 days 18 hours ago.

How to join

What is the way to join first_server?

You can connect by pressing F1 in Rust and entering client.connect 94.25.229.45:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.