Rust Data LabData lab · live
Live readings Servers11,624 Players41,406 Populated3,010 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Community · atomic number 15,899, its rank

ServerName

Offline 94.251.72.187:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,899top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep30 Sep3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:52 UTC26d ago 0 – running 0
Fri 25 Sep, 10:15 UTC33d ago – – 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 271
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 271/ 250
  2. 2 Ru Rustoria.co - … 223
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 223/ 225
  3. 3 Ru Rusty Moose |E… 17
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25/ 100
  6. 6 Ru Rustoria.co - … 92
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 92/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on ServerName?

The map on ServerName is procedural, made by the game.

How is ServerName configured, and what rules apply?

Nothing in the name of ServerName gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does ServerName sit?

There is no region on record for ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 94.251.72.187:28015.

Which Rust version is ServerName on?

On Windows, ServerName is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

Does ServerName stay up, and how reliable is its uptime?

Currently offline, ServerName was last seen 26 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on ServerName?

ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 23 hours ago.

What does a typical wipe day on ServerName involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

What should you understand from the tags ServerName carries?

The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ServerName come up?

You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does ServerName compare with other servers in the rankings?

The seven-day player-hours table has ServerName at #15,899, in the top 70% of ranked servers.

What does the current player count on ServerName tell you?

No live signal from ServerName right now, which was last seen 26 days 21 hours ago.

Getting on

What steps get you onto ServerName?

You can connect by pressing F1 in Rust and entering client.connect 94.251.72.187:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.