Rust Data LabData lab · live
Live readings Servers11,700 Players41,781 Populated3,029 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Community · atomic number 13,106, its rank

My Server

Offline 94.7.253.108:28015 checked 6d ago

Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak 1
Rank · atomic number#13,106top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:26 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rusty Moose |E… 198
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  2. 2 Ru Rustoria.co - … 123
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123/ 200
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 11
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23/ 100
  6. 6 Ru Rustoria.co - … 29
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 29/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server?

Generated by the game, the map on My Server is procedural.

How is My Server configured, and what rules apply?

No gather rate appears in the name of My Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is My Server based in?

No region is published by My Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 94.7.253.108:28015 is the address it uses.

Which Rust version is My Server on?

Rust network protocol 2634 and build 167781 on Windows is what My Server uses. The protocol must match for you to join; Steam will update your game.

Does My Server stay up, and how reliable is its uptime?

Right now My Server is offline, with its last appearance 6 days 10 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does My Server wipe, and how often?

The record holds too few of My Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 12 hours ago.

On My Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

Which meanings sit behind the tags on My Server?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

You will find My Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does My Server hold among Rust servers?

Player hours over the last week put My Server at #13,106, inside the top 59% of ranked servers.

How many players does My Server have at the moment?

My Server is offline at the moment; the last sighting was 6 days 10 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join My Server?

You can connect by pressing F1 in Rust and entering client.connect 94.7.253.108:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.