Element card · group Community · atomic number 15,439, its rank
ServerName
Offline 94.77.32.163:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
439
Rusty Moose |EU Mondays| 439/ 475
-
2
Ru
Rustoria.co - …
339
Rustoria.co - EU East Long 339/ 375
-
3
Ru
Rusty Moose |E…
38
Rusty Moose |EU Main| 38/ 250
-
4
Ru
Rustoria.co - …
31
Rustoria.co - EU Main 31/ 250
-
5
Ru
Rustafied.com …
45
Rustafied.com - EU Friday 45/ 100
-
6
Ru
Rustoria.co - …
145
Rustoria.co - EU East Medium 145/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
What region hosts ServerName?
Nothing about a region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 94.77.32.163:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is ServerName for staying online?
Currently offline, ServerName was last seen 41 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe days
What is the wiping pattern on ServerName?
The record holds too few of ServerName's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 45 days 6 hours ago the current world was made.
Tags, lists
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does ServerName place?
ServerName sits at #15,439 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 41 days 14 hours ago.
Connection
What is the way to join ServerName?
You can connect by pressing F1 in Rust and entering client.connect 94.77.32.163:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.