Element card · group Community · atomic number 15,121, its rank
testgbl
Offline 94.98.39.42:29843 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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1
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2
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3
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4
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Quick answers
from the figures on this pageMap and rules
What map is in play on testgbl?
The map on testgbl is procedural, made by the game.
What rules has testgbl set, and what settings are in force?
Nothing in the name of testgbl gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts testgbl?
Nothing about a region is published by testgbl. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 94.98.39.42:29843 is the address it uses.
Which Rust version is testgbl on?
Rust network protocol 2633 and build 163794 on Windows is what testgbl uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does testgbl stay up, and how reliable is its uptime?
Currently offline, testgbl was last seen 45 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipes and resets
When does testgbl wipe, and how often?
testgbl's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 11 hours ago the current world was made.
Lists and tags
How should you read the tags on testgbl?
The game's server browser reads the tags testgbl publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp67 (Max players): 67 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does testgbl appear in?
You will find testgbl on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does testgbl compare with other servers in the rankings?
testgbl sits at #15,121 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on testgbl tell you?
No live signal from testgbl right now, which was last seen 45 days 15 hours ago.
Getting on
How can you connect to testgbl?
In Rust, press F1 and enter client.connect 94.98.39.42:29843. Or click Launch Rust here to open Rust via Steam and connect automatically.