Element card · group Community · atomic number 15,423, its rank
My Server Name
Offline 95.13.13.53:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on My Server Name?
A procedural map runs on My Server Name, generated by the game.
How is My Server Name configured, and what rules apply?
Nothing in the name of My Server Name gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is My Server Name based in?
Nothing about a region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.13.13.53:28015 is the address it uses.
On what Rust version does My Server Name operate?
On Windows, My Server Name is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Does My Server Name stay up, and how reliable is its uptime?
Right now My Server Name is offline, with its last appearance 40 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does My Server Name wipe, and how often?
The record holds too few of My Server Name's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 2 hours ago.
Tags, lists
What should you understand from the tags My Server Name carries?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does My Server Name place?
My Server Name sits at #15,423 for seven-day player hours, placing it in the top – of ranked servers.
How full is My Server Name right now?
The last recorded sighting of My Server Name was 40 days 2 hours ago, and it is offline now.
Getting on
What is the way to join My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 95.13.13.53:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.