Rust Data LabData lab · live
Live readings Servers11,765 Players63,710 Populated3,546 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Community · atomic number 14,544, its rank

My Server Name

Offline 95.152.36.146:28015 checked 30d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,544top 61%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep27 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:57 UTC31d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 564
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  2. 2 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 36/ 250
  3. 3 Ru Rusty Moose |E… 68
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 68/ 250
  4. 4 Ru Rustoria.co - … 281
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 281/ 325
  5. 5 Ru Rustoria.co - … 116
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 116/ 200
  6. 6 Ru Rustafied.com … 122
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 122/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

The map on My Server Name is procedural, made by the game.

What settings and rules apply on My Server Name?

Nothing in the name of My Server Name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does My Server Name sit?

No region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.152.36.146:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name is running Rust network protocol 2634 and build 165972. The protocol must match for you to join; Steam will update your game.

How reliably does My Server Name stay online?

My Server Name is not online at the moment; the last sighting was 30 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on My Server Name, and at what time?

Too few wipes are on record for My Server Name to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 10 hours ago.

How does My Server Name look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Lists and tags

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs165972 (Build): Build number: 165972; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Server Name hold among Rust servers?

My Server Name sits at #14,544 for seven-day player hours, placing it in the top 61% of ranked servers.

What does the current player count on My Server Name tell you?

The last recorded sighting of My Server Name was 30 days 4 hours ago, and it is offline now.

Getting on

How can you connect to My Server Name?

Open the console with F1 in Rust and type client.connect 95.152.36.146:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165972,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs165972
Build Build number: 165972.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.