Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 16,006, its rank

My Rust server | Powered by AMP

Offline 95.156.230.73:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,006top 69%
Last wipe27d agono schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:02 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 21
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  5. 5 Ru Rustafied.com … 42
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  6. 6 Ru Rustoria.co - … 124
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738 runs on My Rust server | Powered by AMP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

The name of My Rust server | Powered by AMP carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is My Rust server | Powered by AMP based in?

No region is published by My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.156.230.73:28015 is the address it uses.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2634 and build 166494 on Windows is what My Rust server | Powered by AMP uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Rust server | Powered by AMP stay online?

Right now My Rust server | Powered by AMP is offline, with its last appearance 27 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

Wiping once a month with the force wipe is what My Rust server | Powered by AMP does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 13 hours ago.

What does a typical wipe day on My Rust server | Powered by AMP involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

The Rust Data Lab lists that include My Rust server | Powered by AMP are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Rust server | Powered by AMP place?

The seven-day player-hours table has My Rust server | Powered by AMP at #16,006, in the top 69% of ranked servers.

How full is My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 27 days 9 hours ago.

Getting on

How can you connect to My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 95.156.230.73:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.