Rust Data LabData lab · live
Live readings Servers11,679 Players49,738 Populated3,164 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,921, its rank

Rust Server by nitrado.net

Offline 95.156.250.231:10400 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,921top 70%
Last wipe27d agono schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 24
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  5. 5 Ru Rustafied.com … 50
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  6. 6 Ru Rustoria.co - … 142
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Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Server by nitrado.net?

A procedural map of size 3,500 with seed 6738 runs on Rust Server by nitrado.net, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust Server by nitrado.net?

Nothing in the name of Rust Server by nitrado.net gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does Rust Server by nitrado.net sit?

There is no region on record for Rust Server by nitrado.net. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.156.250.231:10400.

Which Rust version is Rust Server by nitrado.net on?

On Windows, Rust Server by nitrado.net is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust Server by nitrado.net for staying online?

Currently offline, Rust Server by nitrado.net was last seen 26 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does Rust Server by nitrado.net wipe, and how often?

The only wipe on Rust Server by nitrado.net is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 15 hours ago.

On Rust Server by nitrado.net, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on Rust Server by nitrado.net?

The game's server browser reads the tags Rust Server by nitrado.net publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server by nitrado.net come up?

These themed Rust Data Lab lists carry Rust Server by nitrado.net: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rust Server by nitrado.net place?

Player hours over the last week put Rust Server by nitrado.net at #15,921, inside the top 70% of ranked servers.

How full is Rust Server by nitrado.net right now?

The last recorded sighting of Rust Server by nitrado.net was 26 days 15 hours ago, and it is offline now.

Connection

How can you connect to Rust Server by nitrado.net?

Open the console with F1 in Rust and type client.connect 95.156.250.231:10400. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.