Rust Data LabData lab · live
Live readings Servers11,766 Players66,169 Populated3,487 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Community · atomic number 14,846, its rank

Name of Server as Shown on the Client Server List

Offline 95.165.165.220:28015 checked 20d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,846top 67%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 12:53 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 521
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 521/ 525
  2. 2 Ru Rustoria.co - … 387
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 387/ 450
  3. 3 Ru Rusty Moose |E… 45
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 45/ 250
  4. 4 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 49/ 250
  5. 5 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 52/ 100
  6. 6 Ru Rustoria.co - … 167
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Name of Server as Shown on the Client Server List?

Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural.

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does Name of Server as Shown on the Client Server List sit?

Nothing about a region is published by Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.165.165.220:28015.

What Rust version does Name of Server as Shown on the Client Server List currently run?

On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Name of Server as Shown on the Client Server List for staying online?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 20 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

When does Name of Server as Shown on the Client Server List wipe, and how often?

Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 23 hours ago.

On Name of Server as Shown on the Client Server List, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Name of Server as Shown on the Client Server List place?

The seven-day player-hours table has Name of Server as Shown on the Client Server List at #14,846, in the top 67% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 20 days 22 hours ago.

Getting on

What is the way to join Name of Server as Shown on the Client Server List?

Open the console with F1 in Rust and type client.connect 95.165.165.220:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.