Element card · group Community · atomic number 8,320, its rank
ServerName
Offline 95.167.183.169:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:28 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What rules has ServerName set, and what settings are in force?
The name of ServerName carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
What region hosts ServerName?
No region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.167.183.169:28015.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
Currently offline, ServerName was last seen 31 hours ago. It was online for 16 of 168 hours in the last 7 full days, which is 10% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does ServerName wipe, and how often?
The record holds too few of ServerName's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 9 hours ago.
Tags, lists
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
These themed Rust Data Lab lists carry ServerName: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does ServerName place?
The seven-day player-hours table has ServerName at #8,320, in the top 37% of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 31 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 10:00 UTC, when the average was 1 players.
Connection
How can you connect to ServerName?
Open the console with F1 in Rust and type client.connect 95.167.183.169:28015. The Launch Rust button on this page does the same job through Steam.