Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Community · atomic number 10,195, its rank

My Server

Offline 95.179.116.158:28015 checked 36d ago

Join the experiment
Atomic mass · players now 3/ 50 6% full Room to join
7-day average0peak –
Rank · atomic number#10,195top 44%
Last wipe36d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:50 UTC36d ago 4 – running 0
Mon 21 Sep, 17:09 UTC37d ago 4 – 1.1 days 0
Sun 20 Sep, 17:12 UTC38d ago 7 – 1 days 2
Fri 18 Sep, 18:23 UTC40d ago 7 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 385
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  2. 2 Ru Rustoria.co - … 458
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458/ 500
  3. 3 Ru Rusty Moose |E… 988
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 988/ 1,000
  4. 4 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 56/ 100
  5. 5 Ru Rustoria.co - … 979
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979/ 1,000
  6. 6 Ru Rustoria.co - … 28
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 28/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on My Server?

Generated by the game, the map on My Server is procedural.

How is My Server configured, and what rules apply?

The name of My Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does My Server sit?

There is no region on record for My Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.179.116.158:28015.

Which Rust version is My Server on?

On Windows, My Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is My Server for staying online?

Right now My Server is offline, with its last appearance 36 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

When does My Server wipe, and how often?

No next wipe can be predicted on My Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 21 hours ago.

What does a typical wipe day on My Server involve?

Averaged across its recent wipes, the busiest point drew 5 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags My Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list My Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

The Rust Data Lab lists that include My Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does My Server hold among Rust servers?

The seven-day player-hours table has My Server at #10,195, in the top 44% of ranked servers.

What does the current player count on My Server tell you?

The last recorded sighting of My Server was 36 days 20 hours ago, and it is offline now.

How to join

What steps get you onto My Server?

Open the console with F1 in Rust and type client.connect 95.179.116.158:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.