Element card · group Community
My Server Name
Offline 95.179.19.188:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
A procedural map runs on My Server Name, generated by the game.
What rules has My Server Name set, and what settings are in force?
Nothing in the name of My Server Name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
Which location is My Server Name based in?
No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.179.19.188:28015.
On what Rust version does My Server Name operate?
Rust network protocol 2633 and build 163794 on Windows is what My Server Name uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does My Server Name stay online?
Currently offline, My Server Name was last seen 44 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on My Server Name?
My Server Name's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 45 days 19 hours ago the current world was made.
Where it appears
What should you understand from the tags My Server Name carries?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How full is My Server Name right now?
My Server Name is offline at the moment; the last sighting was 44 days 17 hours ago.
Connection
What is the way to join My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 95.179.19.188:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.