Rust Data LabData lab · live
Live readings Servers11,611 Players44,258 Populated2,998 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 13,305, its rank

Test

Offline 95.179.39.212:28015 checked 41d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,305no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 98
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 98/ 250
  2. 2 Ru Rustoria.co - … 132
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 132/ 200
  3. 3 Ru Rusty Moose |E… 261
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 261/ 275
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 280
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 280/ 300
  6. 6 Ru Rustoria.co - … 538
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 538/ 575

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

A procedural map runs on Test, generated by the game.

What rules has Test set, and what settings are in force?

The name of Test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts Test?

Nothing about a region is published by Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.179.39.212:28015.

On what Rust version does Test operate?

Rust network protocol 2633 and build 164530 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Test stay up, and how reliable is its uptime?

Currently offline, Test was last seen 41 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Test wipe, and how often?

Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 18 hours ago.

Where it appears

How should you read the tags on Test?

The game's server browser reads the tags Test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test appear in?

You will find Test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Test place?

Test sits at #13,305 for seven-day player hours, placing it in the top – of ranked servers.

How many players does Test have at the moment?

No live signal from Test right now, which was last seen 41 days 8 hours ago.

Getting on

What is the way to join Test?

You can connect by pressing F1 in Rust and entering client.connect 95.179.39.212:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.