Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h413 Sampled every 5 min

Element card · group Community · atomic number 15,310, its rank

RUSTTestServ

Offline 95.189.106.86:10002 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:40 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 321
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 321/ 375
  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 970
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 970/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46/ 100
  5. 5 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480/ 8
  6. 6 Ru Rustoria.co - … 979
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 979/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on RUSTTestServ?

A procedural map runs on RUSTTestServ, generated by the game.

What settings and rules apply on RUSTTestServ?

Nothing in the name of RUSTTestServ gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does RUSTTestServ sit?

There is no region on record for RUSTTestServ. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.189.106.86:10002.

What Rust version does RUSTTestServ currently run?

Rust network protocol 2635 and build 168909 on Linux is what RUSTTestServ uses. The protocol must match for you to join; Steam will update your game.

How reliably does RUSTTestServ stay online?

Right now RUSTTestServ is offline, with its last appearance 5 days 16 hours ago. It was online for 14 of 168 hours in the last 7 full days, which is 8% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

When does RUSTTestServ wipe, and how often?

RUSTTestServ's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 5 hours ago.

On RUSTTestServ, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags RUSTTestServ carries?

These are the tags RUSTTestServ makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUSTTestServ come up?

These themed Rust Data Lab lists carry RUSTTestServ: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does RUSTTestServ compare with other servers in the rankings?

The seven-day player-hours table has RUSTTestServ at #15,310, in the top 69% of ranked servers.

How many players does RUSTTestServ have at the moment?

RUSTTestServ is offline at the moment; the last sighting was 5 days 16 hours ago. Over seven days the mean player count is 0.

Getting on

What steps get you onto RUSTTestServ?

In Rust, press F1 and enter client.connect 95.189.106.86:10002. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.