Rust Data LabData lab · live
Live readings Servers11,774 Players63,914 Populated3,541 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,398, its rank

Xelernan Local Rust (No EAC)

Offline 95.189.131.57:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,398no region published
Last wipe57d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 577
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 577/ 625
  2. 2 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 32/ 250
  3. 3 Ru Rusty Moose |E… 73
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 73/ 250
  4. 4 Ru Rustoria.co - … 290
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 290/ 325
  5. 5 Ru Rustoria.co - … 114
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 114/ 200
  6. 6 Ru Rustafied.com … 120
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 120/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Xelernan Local Rust (No EAC)?

The map on Xelernan Local Rust (No EAC) is procedural, made by the game.

What settings and rules apply on Xelernan Local Rust (No EAC)?

Nothing in the name of Xelernan Local Rust (No EAC) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts Xelernan Local Rust (No EAC)?

No region is published by Xelernan Local Rust (No EAC). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.189.131.57:28015.

Which Rust version is Xelernan Local Rust (No EAC) on?

Rust network protocol 2632 and build 161125 on Windows is what Xelernan Local Rust (No EAC) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Xelernan Local Rust (No EAC) stay up, and how reliable is its uptime?

Xelernan Local Rust (No EAC) is not online at the moment; the last sighting was 39 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

How often does a wipe happen on Xelernan Local Rust (No EAC), and at what time?

Xelernan Local Rust (No EAC)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 57 days 11 hours ago.

Lists and tags

What should you understand from the tags Xelernan Local Rust (No EAC) carries?

These are the tags Xelernan Local Rust (No EAC) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): The game build is 161125; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Xelernan Local Rust (No EAC) come up?

The Rust Data Lab lists that include Xelernan Local Rust (No EAC) are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Xelernan Local Rust (No EAC) hold among Rust servers?

Xelernan Local Rust (No EAC) sits at #15,398 for seven-day player hours, placing it in the top – of ranked servers.

How full is Xelernan Local Rust (No EAC) right now?

No live signal from Xelernan Local Rust (No EAC) right now, which was last seen 39 days 9 hours ago.

Getting on

What steps get you onto Xelernan Local Rust (No EAC)?

Open the console with F1 in Rust and type client.connect 95.189.131.57:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161125
Build The game build is 161125.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.