Element card · group Community · atomic number 15,025, its rank
TrioSoft |SNG
Offline 95.214.210.23:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TrioSoft |SNG?
A procedural map runs on TrioSoft |SNG, generated by the game.
How is TrioSoft |SNG configured, and what rules apply?
Nothing in the name of TrioSoft |SNG gives a gather rate. The group cap is 4 players (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts TrioSoft |SNG?
No region is published by TrioSoft |SNG. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.214.210.23:28015 is the address it uses.
What Rust version does TrioSoft |SNG currently run?
Rust network protocol 2633 and build 163493 on Windows is what TrioSoft |SNG uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TrioSoft |SNG stay up, and how reliable is its uptime?
Right now TrioSoft |SNG is offline, with its last appearance 44 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does TrioSoft |SNG wipe, and how often?
TrioSoft |SNG's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 days 17 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on TrioSoft |SNG?
These are the tags TrioSoft |SNG makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp3 (Max players): It has 3 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TrioSoft |SNG come up?
You will find TrioSoft |SNG on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
How does TrioSoft |SNG compare with other servers in the rankings?
The seven-day player-hours table has TrioSoft |SNG at #15,025, in the top – of ranked servers.
How full is TrioSoft |SNG right now?
The last recorded sighting of TrioSoft |SNG was 44 days 1 hours ago, and it is offline now.
Connection
What steps get you onto TrioSoft |SNG?
You can connect by pressing F1 in Rust and entering client.connect 95.214.210.23:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.