Rust Data LabData lab · live
Live readings Servers11,896 Players92,145 Populated4,078 Fresh wipes · 3h165 Sampled every 5 min

Element card · group Modded · atomic number 3,453, its rank

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN

Online EU 95.217.119.207:30033 checked 9m ago

biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 2/ 199 1% full Room to join
7-day average1peak 5
Rank · atomic number#3,453top 16% · #1293 in EU
Last wipe13d agobiweekly schedule
Next wipe21hWed 28 Oct, 17:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 17:01 UTC, in 21h. Its biweekly schedule tag · low confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 21hWed 28 Oct, 17:01 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hWed 11 Nov, 17:01 UTC
  4. 28d 21hWed 25 Nov, 17:01 UTC
  5. 36d 23hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hWed 9 Dec, 17:01 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:01 UTC13d ago 4 – running 0
Thu 1 Oct, 17:55 UTC FW26d ago 2 halved by day 11 13 days 1
Thu 17 Sep, 13:54 UTC40d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Сл СЛАБЫЕ РЫЦАРИ … 9
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 9/ 200
  2. 2 Ru RUST ACADEMY #… 16
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average 16/ 200
  3. 3 Pv [ESP][PVE] PAC… 3
    [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 5 on average 3/ 50
  4. 4 Ре РЕЛАКС #2 Х2|Д… 6
    РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 6/ 200
  5. 5 Ru #1 [RU] РУССКИ… 0
    #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 0/ 300
  6. 6 Uk [EU][UK][HUN] … 4
    [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average 4/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN runs a procedural map of size 3,600 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

Nothing in the name of UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN gives a gather rate. You get up to 15 players per group. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

The EU tag is how UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.217.119.207:30033.

Which Rust version is UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN on?

Rust network protocol 2635 and build 168909 on Linux is what UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN uses. The protocol must match for you to join; Steam will update your game.

Does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN stay up, and how reliable is its uptime?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is live as of now. According to the uptime it reports, the last restart was about 14 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN hold a steady performance?

In the last 48 hours, it averaged 59 server fps, with a low of 49. Buildings, deployables and everything else in the world added up to as many as 81,714 entities. Up to 3,493 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN wipe, and how often?

Following the tag is the best the prediction can do for UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, whose record holds too few wipes to confirm its schedule. On Wednesday 28 October at 17:01 UTC the next wipe falls due. Counting back, the current world began 13 days 2 hours ago. Wipes every two weeks are what its tags set out.

On UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 11 when it didn't hold.

Where it appears

Which meanings sit behind the tags on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

gmvanilla (Game mode): This is vanilla survival; mp199 (Max players): It has 199 slots; ts15 (Group limit): No team may exceed 15; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN come up?

You will find UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN place?

UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN is #3,453 on seven-day player hours, #1,293 in Europe, and in the top 16% of all ranked servers.

What does the current player count on UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN tell you?

At the moment UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN has 2 of its 199 slots filled. Averaged over the past week: 1 players, peaking at 5. Over 48 hours, the highest average fell at 11:00 UTC, at 2 players.

Connection

What steps get you onto UA/EU | GOOD LIKE UKRAINE CLASSIC | MAIN?

Open the console with F1 in Rust and type client.connect 95.217.119.207:30033. The Launch Rust button on this page does the same job through Steam. For more, visit https://goodlikeukraine.net.

Server tags

what each one means

Published as mp199,ptrak,$r?,v2635,^z,^y,^b,EU,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode This is vanilla survival.
mp199
Max players It has 199 slots.
ts15
Group limit No team may exceed 15.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.