Element card · group Community · atomic number 13,250, its rank
ServerName
Offline 95.24.45.14:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
1
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
Which location is ServerName based in?
Nothing about a region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.24.45.14:28015.
What Rust version does ServerName currently run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName uses. The protocol must match for you to join; Steam will update your game.
How reliably does ServerName stay online?
Right now ServerName is offline, with its last appearance 41 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe schedule
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 56 days 2 hours ago.
Tags, lists
Which meanings sit behind the tags on ServerName?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list ServerName publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does ServerName place?
ServerName sits at #13,250 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 41 days 22 hours ago.
Connection
What steps get you onto ServerName?
Open the console with F1 in Rust and type client.connect 95.24.45.14:28015. The Launch Rust button on this page does the same job through Steam.