Rust Data LabData lab · live
Live readings Servers11,624 Players42,066 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 15,412, its rank

nameserver

Offline 95.24.77.133:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,412top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:41 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 379
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 379/ 350
  2. 2 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 19/ 250
  3. 3 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 27/ 250
  4. 4 Ru Rustoria.co - … 198
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 198/ 225
  5. 5 Ru Rustoria.co - … 98
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 98/ 225
  6. 6 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 37/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on nameserver?

The map on nameserver is procedural, made by the game.

What settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is nameserver based in?

There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.24.77.133:28015.

Which Rust version is nameserver on?

On Windows, nameserver is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does nameserver stay online?

nameserver is not online at the moment; the last sighting was 5 days 13 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe days

When does nameserver wipe, and how often?

The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was made.

On nameserver, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on nameserver?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list nameserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does nameserver appear in?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does nameserver hold among Rust servers?

Player hours over the last week put nameserver at #15,412, inside the top 69% of ranked servers.

How many players does nameserver have at the moment?

nameserver is offline at the moment; the last sighting was 5 days 13 hours ago. Over seven days the mean player count is 0.

How to join

What steps get you onto nameserver?

Open the console with F1 in Rust and type client.connect 95.24.77.133:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.