Element card · group Community · atomic number 10,740, its rank
my test server
Offline 95.25.134.167:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on my test server?
The map on my test server is procedural, made by the game.
What rules has my test server set, and what settings are in force?
The name of my test server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts my test server?
There is no region on record for my test server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.25.134.167:28015 is the address it uses.
On what Rust version does my test server operate?
Rust network protocol 2635 and build 168909 on Windows is what my test server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is my test server for staying online?
Right now my test server is offline, with its last appearance 5 days 1 hours ago. It was online for 3 of 120 hours in the last 5 full days, which is 2% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on my test server?
my test server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 2 hours ago.
On my test server, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began.
Tags, lists
What should you understand from the tags my test server carries?
The game's server browser reads the tags my test server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does my test server come up?
You will find my test server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How does my test server compare with other servers in the rankings?
The seven-day player-hours table has my test server at #10,740, in the top 48% of ranked servers.
How full is my test server right now?
The last recorded sighting of my test server was 5 days 1 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Getting on
What is the way to join my test server?
You can connect by pressing F1 in Rust and entering client.connect 95.25.134.167:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.