Rust Data LabData lab · live
Live readings Servers11,798 Players68,197 Populated3,637 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 10,610, its rank

My Test Rust Server

Offline 95.25.152.40:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#10,610top 48%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Tue 27 Oct, 17:34 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 513
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513/ 575
  2. 2 Ru Rustoria.co - … 315
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315/ 400
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35/ 250
  5. 5 Ru Rustafied.com … 91
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91/ 150
  6. 6 Ru Rustoria.co - … 111
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Test Rust Server?

The map on My Test Rust Server is procedural, made by the game.

How is My Test Rust Server configured, and what rules apply?

The name of My Test Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts My Test Rust Server?

There is no region on record for My Test Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.25.152.40:28015 is the address it uses.

Which Rust version is My Test Rust Server on?

On Linux, My Test Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does My Test Rust Server stay up, and how reliable is its uptime?

Currently offline, My Test Rust Server was last seen 26 hours ago. It first appeared to Rust Data Lab on 27 October 2026.

Wipes and resets

What is the wiping pattern on My Test Rust Server?

The record holds too few of My Test Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 hours ago.

Tags, lists

Which meanings sit behind the tags on My Test Rust Server?

The game's server browser reads the tags My Test Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Test Rust Server appear in?

The Rust Data Lab lists that include My Test Rust Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does My Test Rust Server hold among Rust servers?

My Test Rust Server sits at #10,610 for seven-day player hours, placing it in the top 48% of ranked servers.

How full is My Test Rust Server right now?

No live signal from My Test Rust Server right now, which was last seen 26 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

Connection

How can you connect to My Test Rust Server?

In Rust, press F1 and enter client.connect 95.25.152.40:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.