Rust Data LabData lab · live
Live readings Servers11,618 Players39,491 Populated2,997 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 16,966, its rank

RamziServer

Offline 95.26.172.124:28015 checked 29d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#16,966top 71%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 16:33 UTC30d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 330
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 330/ 300
  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 19/ 250
  4. 4 Ru Rustoria.co - … 200
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200/ 200
  5. 5 Ru Rustoria.co - … 97
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 97/ 200
  6. 6 Ru Rustafied.com … 31
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 31/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RamziServer?

The map on RamziServer is procedural, made by the game.

What settings and rules apply on RamziServer?

No gather rate appears in the name of RamziServer. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

Which location is RamziServer based in?

There is no region on record for RamziServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.26.172.124:28015.

Which Rust version is RamziServer on?

On Windows, RamziServer is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

Does RamziServer stay up, and how reliable is its uptime?

Right now RamziServer is offline, with its last appearance 29 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipe schedule

How often does a wipe happen on RamziServer, and at what time?

RamziServer's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 14 hours ago.

On RamziServer, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on RamziServer?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list RamziServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RamziServer appear in?

You will find RamziServer on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does RamziServer compare with other servers in the rankings?

RamziServer sits at #16,966 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is RamziServer right now?

RamziServer is offline at the moment; the last sighting was 29 days 13 hours ago.

Getting on

What steps get you onto RamziServer?

Open the console with F1 in Rust and type client.connect 95.26.172.124:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.