Element card · group Community · atomic number 13,804, its rank
ServerName
Offline 95.26.186.0:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts ServerName?
No region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.26.186.0:28015 is the address it uses.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
How reliably does ServerName stay online?
Currently offline, ServerName was last seen 22 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.
Wipe schedule
What is the wiping pattern on ServerName?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 18 hours ago the current world was made.
Tags, lists
How should you read the tags on ServerName?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list ServerName publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #13,804, in the top 61% of ranked servers.
How full is ServerName right now?
The last recorded sighting of ServerName was 22 days 20 hours ago, and it is offline now.
Connection
How can you connect to ServerName?
You can connect by pressing F1 in Rust and entering client.connect 95.26.186.0:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.