Rust Data LabData lab · live
Live readings Servers11,755 Players61,286 Populated3,487 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 13,268, its rank

Radar Lab

Offline 95.26.62.227:28015 checked 38d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,268no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:48 UTC41d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 528
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 528/ 625
  2. 2 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 32/ 250
  3. 3 Ru Rusty Moose |E… 54
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 54/ 250
  4. 4 Ru Rustoria.co - … 274
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 274/ 325
  5. 5 Ru Rustoria.co - … 109
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 109/ 200
  6. 6 Ru Rustafied.com … 121
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 121/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Radar Lab?

Generated by the game, the map on Radar Lab is procedural.

What settings and rules apply on Radar Lab?

Nothing in the name of Radar Lab gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Radar Lab?

There is no region on record for Radar Lab. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.26.62.227:28015.

On what Rust version does Radar Lab operate?

On Windows, Radar Lab is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Radar Lab stay up, and how reliable is its uptime?

Right now Radar Lab is offline, with its last appearance 38 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe days

How often does a wipe happen on Radar Lab, and at what time?

Too few wipes are on record for Radar Lab to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 2 hours ago.

How does Radar Lab look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Radar Lab?

These are the tags Radar Lab makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Radar Lab come up?

The Rust Data Lab lists that include Radar Lab are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Radar Lab compare with other servers in the rankings?

The seven-day player-hours table has Radar Lab at #13,268, in the top – of ranked servers.

How many players does Radar Lab have at the moment?

Radar Lab is offline at the moment; the last sighting was 38 days 10 hours ago.

Connection

What steps get you onto Radar Lab?

Open the console with F1 in Rust and type client.connect 95.26.62.227:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.