Rust Data LabData lab · live
Live readings Servers11,814 Players74,934 Populated3,774 Fresh wipes · 3h145 Sampled every 5 min

Element card · group Community · atomic number 15,033, its rank

myserver

Offline 95.27.112.121:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,033top 66%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep4 Oct6 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:37 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 662
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 662/ 700
  2. 2 Ru Rustoria.co - … 49
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 49/ 250
  3. 3 Ru Rusty Moose |E… 92
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 92/ 250
  4. 4 Ru Rustoria.co - … 368
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 368/ 400
  5. 5 Ru Rustoria.co - … 170
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 170/ 200
  6. 6 Ru Rustafied.com … 168
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 168/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

The map on myserver is procedural, made by the game.

What settings and rules apply on myserver?

The name of myserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is myserver based in?

Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.27.112.121:28015.

On what Rust version does myserver operate?

Rust network protocol 2634 and build 166652 on Windows is what myserver uses. The protocol must match for you to join; Steam will update your game.

How dependable is myserver for staying online?

myserver is not online at the moment; the last sighting was 23 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on myserver?

myserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 8 hours ago.

What does a typical wipe day on myserver involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags myserver carries?

These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does myserver appear in?

The Rust Data Lab lists that include myserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does myserver compare with other servers in the rankings?

The seven-day player-hours table has myserver at #15,033, in the top 66% of ranked servers.

How full is myserver right now?

The last recorded sighting of myserver was 23 days 8 hours ago, and it is offline now.

Getting on

What is the way to join myserver?

You can connect by pressing F1 in Rust and entering client.connect 95.27.112.121:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.