Rust Data LabData lab · live
Live readings Servers11,646 Players40,469 Populated2,963 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Community · atomic number 12,079, its rank

t8ezyq

Offline 95.27.124.129:28015 checked 17d ago

Join the experiment
Atomic mass · players now 2/ 5 40% full Room to join
7-day average0peak –
Rank · atomic number#12,079top 55%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:23 UTC18d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 260
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260/ 300
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 32
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 32/ 250
  4. 4 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 116/ 200
  5. 5 Ru Rustoria.co - … 44
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44/ 200
  6. 6 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on t8ezyq?

The map on t8ezyq is procedural, made by the game.

What settings and rules apply on t8ezyq?

The name of t8ezyq carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does t8ezyq sit?

No region is published by t8ezyq. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.27.124.129:28015.

On what Rust version does t8ezyq operate?

On Windows, t8ezyq is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How dependable is t8ezyq for staying online?

Currently offline, t8ezyq was last seen 17 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipes and resets

How often does a wipe happen on t8ezyq, and at what time?

Too few wipes are on record for t8ezyq to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 18 days 7 hours ago the current world was made.

How does t8ezyq look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on t8ezyq?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list t8ezyq publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does t8ezyq come up?

You will find t8ezyq on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does t8ezyq hold among Rust servers?

Player hours over the last week put t8ezyq at #12,079, inside the top 55% of ranked servers.

How full is t8ezyq right now?

t8ezyq is offline at the moment; the last sighting was 17 days 13 hours ago.

Connection

How can you connect to t8ezyq?

Open the console with F1 in Rust and type client.connect 95.27.124.129:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.