Rust Data LabData lab · live
Live readings Servers11,665 Players33,246 Populated2,811 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Community · atomic number 16,885, its rank

myserver

Offline 95.27.132.48:28015 checked 29d ago

Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#16,885top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 11:57 UTC38d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 145
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 145/ 250
  2. 2 Ru Rustoria.co - … 122
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 122/ 200
  3. 3 Ru Rusty Moose |E… 12
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 21/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 23/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on myserver?

Generated by the game, the map on myserver is procedural.

What rules has myserver set, and what settings are in force?

The name of myserver carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is myserver based in?

There is no region on record for myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.27.132.48:28015.

On what Rust version does myserver operate?

On Windows, myserver is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is myserver for staying online?

myserver is not online at the moment; the last sighting was 29 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does myserver wipe, and how often?

The record holds too few of myserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 38 days 15 hours ago the current world was made.

What does a typical wipe day on myserver involve?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 6 hours in.

Where it appears

What should you understand from the tags myserver carries?

gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

You will find myserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does myserver hold among Rust servers?

Player hours over the last week put myserver at #16,885, inside the top 71% of ranked servers.

What does the current player count on myserver tell you?

The last recorded sighting of myserver was 29 days 17 hours ago, and it is offline now.

How to join

How can you connect to myserver?

Open the console with F1 in Rust and type client.connect 95.27.132.48:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players It has 30 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.