Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group PvE · atomic number 1,114, its rank

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 7m ago

5x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 5/ 200 2% full Room to join
7-day average8peak 21
Rank · atomic number#1,114top 5%
Last wipe12d agobiweekly schedule
Next wipe1d 4hFri 30 Oct, 15:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

usual gap12.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak16players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 4hFri 30 Oct, 15:01 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 4hFri 13 Nov, 15:01 UTC
  4. 29d 4hFri 27 Nov, 15:01 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 43d 4hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 15 – running 3
Sat 3 Oct, 11:47 UTC25d ago 17 held half 13.1 days 5
Thu 1 Oct, 17:49 UTC FW27d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC40d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Spoon EU… 29
    Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 34 on average 29/ 150
  2. 2 Ru Rusty Spoon US… 17
    Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 30 on average 17/ 150
  3. 3 He Hex AU 5x PVE … 54
    Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 20 on average 54/ 100
  4. 4 Bu BURN ZOMBIE IS… 14
    BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 13 on average 14/ 100
  5. 5 Co CobaltCove.io … 6
    CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests EU · groups of 8+ · 5x · biweekly · 6 on average 6/ 77
  6. 6 Fo FOG PVE 5X | R… 3
    FOG PVE 5X | Raidable Bases | Convoy's EU · groups of 12+ · 5x · biweekly · 4 on average 3/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is procedural at size 4,500 with seed 1903688584, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ set, and what settings are in force?

According to its name, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs 5x gather. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ based in?

No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.31.130.21:28021.

On what Rust version does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ operate?

On Windows, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ stay online?

At the moment, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is online. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ known for smooth running?

The last 48 hours show an average of 73 server fps and a minimum of 33. The entity count reached 199,697, including buildings, deployables and all other world items. Memory use peaked at 6,793 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe, and how often?

The prediction for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Friday 30 October at 15:01 UTC. The world it is running now dates from 12 days 19 hours ago. A two-weekly wipe schedule is published in its tags.

On PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 16 players. 26 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

These are the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear in?

You will find PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Population

How does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ compare with other servers in the rankings?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ sits at #1,114 for seven-day player hours, placing it in the top 5% of ranked servers.

How many players does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ have at the moment?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ currently shows 5 players across 200 slots. The week's figures average 8 players and top out at 21. The busiest point in the last 48 hours came at 13:00 UTC, averaging 17 players.

Connection

What steps get you onto PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Open the console with F1 in Rust and type client.connect 95.31.130.21:28021. The Launch Rust button on this page does the same job through Steam. You can find its website at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players It has 200 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.