Element card · group Community · atomic number 12,944, its rank
Timeweb Cloud
Offline 95.32.248.35:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Timeweb Cloud?
A procedural map runs on Timeweb Cloud, generated by the game.
What rules has Timeweb Cloud set, and what settings are in force?
Nothing in the name of Timeweb Cloud gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Timeweb Cloud?
Nothing about a region is published by Timeweb Cloud. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.32.248.35:28015.
On what Rust version does Timeweb Cloud operate?
Rust network protocol 2633 and build 163794 on Windows is what Timeweb Cloud uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Timeweb Cloud stay online?
Currently offline, Timeweb Cloud was last seen 43 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
When does Timeweb Cloud wipe, and how often?
The record holds too few of Timeweb Cloud's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 23 hours ago.
Tags, lists
What should you understand from the tags Timeweb Cloud carries?
These are the tags Timeweb Cloud makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Timeweb Cloud come up?
The Rust Data Lab lists that include Timeweb Cloud are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Timeweb Cloud compare with other servers in the rankings?
The seven-day player-hours table has Timeweb Cloud at #12,944, in the top – of ranked servers.
How many players does Timeweb Cloud have at the moment?
Timeweb Cloud is offline at the moment; the last sighting was 43 days 17 hours ago.
Connection
How can you connect to Timeweb Cloud?
You can connect by pressing F1 in Rust and entering client.connect 95.32.248.35:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.