Element card · group Community · atomic number 16,963, its rank
My Server Name
Offline 95.52.104.5:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
A procedural map runs on My Server Name, generated by the game.
How is My Server Name configured, and what rules apply?
Nothing in the name of My Server Name gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
Which location is My Server Name based in?
No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.52.104.5:28015.
What Rust version does My Server Name currently run?
On Windows, My Server Name is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Server Name stay up, and how reliable is its uptime?
Currently offline, My Server Name was last seen 30 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.
Wipe schedule
What is the wiping pattern on My Server Name?
My Server Name's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 1 hours ago.
Where it appears
How should you read the tags on My Server Name?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Server Name publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does My Server Name place?
Player hours over the last week put My Server Name at #16,963, inside the top 71% of ranked servers.
What does the current player count on My Server Name tell you?
My Server Name is offline at the moment; the last sighting was 30 days 1 hours ago.
Getting on
What is the way to join My Server Name?
Open the console with F1 in Rust and type client.connect 95.52.104.5:28015. The Launch Rust button on this page does the same job through Steam.