Rust Data LabData lab · live
Live readings Servers11,726 Players56,761 Populated3,425 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Community · atomic number 15,382, its rank

myserver

Offline 95.55.70.70:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,382no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 17:15 UTC40d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 487
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 487/ 525
  2. 2 Ru Rustoria.co - … 28
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 28/ 250
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 49/ 250
  4. 4 Ru Rustoria.co - … 238
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 238/ 275
  5. 5 Ru Rustoria.co - … 91
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 91/ 200
  6. 6 Ru Rustafied.com … 98
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 98/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

A procedural map runs on myserver, generated by the game.

What rules has myserver set, and what settings are in force?

Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is myserver based in?

Nothing about a region is published by myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.55.70.70:28015.

On what Rust version does myserver operate?

On Windows, myserver is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does myserver stay up, and how reliable is its uptime?

Currently offline, myserver was last seen 39 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does myserver wipe, and how often?

myserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days 6 hours ago.

What does a typical wipe day on myserver involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on myserver?

The game's server browser reads the tags myserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

These themed Rust Data Lab lists carry myserver: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does myserver compare with other servers in the rankings?

myserver sits at #15,382 for seven-day player hours, placing it in the top – of ranked servers.

How full is myserver right now?

No live signal from myserver right now, which was last seen 39 days 9 hours ago.

Connection

What is the way to join myserver?

You can connect by pressing F1 in Rust and entering client.connect 95.55.70.70:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.