Element card · group Community · atomic number 13,797, its rank
nameserver
Offline 95.59.244.67:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is nameserver based in?
There is no region on record for nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.59.244.67:28015.
What Rust version does nameserver currently run?
On Windows, nameserver is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nameserver for staying online?
nameserver is not online at the moment; the last sighting was 22 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on nameserver, and at what time?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 10 hours ago the current world was made.
Where it appears
How should you read the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does nameserver compare with other servers in the rankings?
The seven-day player-hours table has nameserver at #13,797, in the top 61% of ranked servers.
What does the current player count on nameserver tell you?
nameserver is offline at the moment; the last sighting was 22 days 9 hours ago.
Connection
How can you connect to nameserver?
You can connect by pressing F1 in Rust and entering client.connect 95.59.244.67:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.