Rust Data LabData lab · live
Live readings Servers11,760 Players62,257 Populated3,509 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 13,233, its rank

EchoGSM

Offline 95.61.31.188:28015 checked 36d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,233top 58%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 547
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 547/ 625
  2. 2 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 36/ 250
  3. 3 Ru Rusty Moose |E… 57
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 57/ 250
  4. 4 Ru Rustoria.co - … 292
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 292/ 325
  5. 5 Ru Rustoria.co - … 112
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 112/ 200
  6. 6 Ru Rustafied.com … 126
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 126/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on EchoGSM?

A procedural map runs on EchoGSM, generated by the game.

What rules has EchoGSM set, and what settings are in force?

The name of EchoGSM carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts EchoGSM?

Nothing about a region is published by EchoGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.61.31.188:28015.

On what Rust version does EchoGSM operate?

On Linux, EchoGSM is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

Does EchoGSM stay up, and how reliable is its uptime?

Currently offline, EchoGSM was last seen 36 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on EchoGSM, and at what time?

The record holds too few of EchoGSM's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 3 hours ago.

Where it appears

What should you understand from the tags EchoGSM carries?

These are the tags EchoGSM makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does EchoGSM come up?

These themed Rust Data Lab lists carry EchoGSM: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does EchoGSM hold among Rust servers?

Player hours over the last week put EchoGSM at #13,233, inside the top 58% of ranked servers.

How full is EchoGSM right now?

No live signal from EchoGSM right now, which was last seen 36 days 1 hours ago.

Connection

What is the way to join EchoGSM?

In Rust, press F1 and enter client.connect 95.61.31.188:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.