Element card · group Community · atomic number 13,233, its rank
EchoGSM
Offline 95.61.31.188:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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4
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5
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on EchoGSM?
A procedural map runs on EchoGSM, generated by the game.
What rules has EchoGSM set, and what settings are in force?
The name of EchoGSM carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts EchoGSM?
Nothing about a region is published by EchoGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.61.31.188:28015.
On what Rust version does EchoGSM operate?
On Linux, EchoGSM is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does EchoGSM stay up, and how reliable is its uptime?
Currently offline, EchoGSM was last seen 36 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on EchoGSM, and at what time?
The record holds too few of EchoGSM's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 3 hours ago.
Where it appears
What should you understand from the tags EchoGSM carries?
These are the tags EchoGSM makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does EchoGSM come up?
These themed Rust Data Lab lists carry EchoGSM: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does EchoGSM hold among Rust servers?
Player hours over the last week put EchoGSM at #13,233, inside the top 58% of ranked servers.
How full is EchoGSM right now?
No live signal from EchoGSM right now, which was last seen 36 days 1 hours ago.
Connection
What is the way to join EchoGSM?
In Rust, press F1 and enter client.connect 95.61.31.188:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.