Rust Data LabData lab · live
Live readings Servers11,611 Players34,878 Populated2,847 Fresh wipes · 3h62 Sampled every 5 min

Element card · group Modded · atomic number 7,414, its rank

My Server

Offline 95.67.96.148:28015 checked 23h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#7,414top 33%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:43 UTC2d ago – – – 1
Sat 24 Oct, 06:34 UTC3d ago – – – 1
Sat 24 Oct, 03:34 UTC4d ago – – – 0
Sat 24 Oct, 03:08 UTC4d ago – – – 0
Fri 23 Oct, 23:37 UTC4d ago – – – 0
Fri 23 Oct, 20:52 UTC4d ago – – – 0
Fri 23 Oct, 20:43 UTC4d ago – – – 0
Fri 23 Oct, 20:27 UTC4d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Eu EU Hub 01 11
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  3. 3 Xm [IR][1X] Mz RU… 1
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  4. 4 As A Shockbyte Ru… 1
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  5. 5 Ru 404 RUST / ДЛЯ… 4
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Quick answers

from the figures on this page

Server setup

What map is in play on My Server?

Generated by the game, the map on My Server is procedural.

What rules has My Server set, and what settings are in force?

No gather rate appears in the name of My Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Server?

No region is published by My Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.67.96.148:28015 is the address it uses.

On what Rust version does My Server operate?

On Windows, My Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Server stay up, and how reliable is its uptime?

Currently offline, My Server was last seen 23 hours ago. For the last 4 full days, 11 of 96 hours were online, giving 11% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipe days

When does My Server wipe, and how often?

No wipe schedule exists for My Server: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

What should you understand from the tags My Server carries?

These are the tags My Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server come up?

The Rust Data Lab lists that include My Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does My Server place?

The seven-day player-hours table has My Server at #7,414, in the top 33% of ranked servers.

How many players does My Server have at the moment?

My Server is offline at the moment; the last sighting was 23 hours ago. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 04:00 UTC, when the average was 1 players.

Getting on

What steps get you onto My Server?

In Rust, press F1 and enter client.connect 95.67.96.148:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.