Rust Data LabData lab · live
Live readings Servers11,668 Players44,124 Populated3,047 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 12,071, its rank

TestServer

Offline 95.83.11.41:28015 checked 4d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#12,071top 54%
Last wipe4d agono schedule published
Next wipe2d 10hFri 30 Oct, 12:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:10 UTC, in 2d 10h. Every Friday at 12:10 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 2d 10hFri 30 Oct, 12:10 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 9d 10hFri 6 Nov, 12:10 UTC
  4. 16d 10hFri 13 Nov, 12:10 UTC
  5. 23d 10hFri 20 Nov, 12:10 UTC
  6. 30d 10hFri 27 Nov, 12:10 UTC
  7. 36d 17hThu 3 Dec, 19:00 UTCFW
  8. 37d 10hFri 4 Dec, 12:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:10 UTC4d ago 1 – running 0
Fri 16 Oct, 13:13 UTC11d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 280
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 280/ 350
  2. 2 Ru Rustoria.co - … 24
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 24/ 250
  3. 3 Ru Rusty Moose |E… 37
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 37/ 250
  4. 4 Ru Rustoria.co - … 138
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 138/ 200
  5. 5 Ru Rustoria.co - … 50
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 50/ 200
  6. 6 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 44/ 100

Quick answers

from the figures on this page

Map and rules

How is TestServer configured, and what rules apply?

Nothing in the name of TestServer gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is TestServer based in?

Nothing about a region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.83.11.41:28015.

What Rust version does TestServer currently run?

Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TestServer for staying online?

Currently offline, TestServer was last seen 4 days 12 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on TestServer?

Wipes on TestServer follow this rhythm: every Friday at 12:10 UTC. Due next on Friday 30 October at 12:10 UTC is its wipe. The world it is running now dates from 4 days 13 hours ago.

What does a typical wipe day on TestServer involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags TestServer carries?

The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TestServer appear in?

You will find TestServer on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does TestServer compare with other servers in the rankings?

TestServer sits at #12,071 for seven-day player hours, placing it in the top 54% of ranked servers.

How many players does TestServer have at the moment?

No live signal from TestServer right now, which was last seen 4 days 12 hours ago. The week's figures average 1 players and top out at 1.

Getting on

What is the way to join TestServer?

You can connect by pressing F1 in Rust and entering client.connect 95.83.11.41:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.