Rust Data LabData lab · live
Live readings Servers11,662 Players43,563 Populated3,033 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Community · atomic number 12,669, its rank

My Server Name

Offline 95.83.129.18:28015 checked 6h ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#12,669top 57%
Last wipe7h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75118:0019:00Wiped Tue 27 Oct, 18:08 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:08 UTC7h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 275
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 275/ 350
  2. 2 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 23/ 250
  3. 3 Ru Rusty Moose |E… 37
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 37/ 250
  4. 4 Ru Rustoria.co - … 140
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 140/ 200
  5. 5 Ru Rustoria.co - … 52
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52/ 200
  6. 6 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 44/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Server Name?

Generated by the game, the map on My Server Name is procedural.

What rules has My Server Name set, and what settings are in force?

Nothing in the name of My Server Name gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does My Server Name sit?

No region is published by My Server Name. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.83.129.18:28015.

Which Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Server Name stay online?

Right now My Server Name is offline, with its last appearance 6 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 hours ago.

Lists and tags

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

You will find My Server Name on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How does My Server Name compare with other servers in the rankings?

The seven-day player-hours table has My Server Name at #12,669, in the top 57% of ranked servers.

What does the current player count on My Server Name tell you?

My Server Name is offline at the moment; the last sighting was 6 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.

Getting on

What is the way to join My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 95.83.129.18:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.