Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Community · atomic number 13,258, its rank

MPH private

Offline 95.97.207.250:28015 checked 44d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,258no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 10:48 UTC44d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 198
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  2. 2 Ru Rustoria.co - … 276
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 276/ 300
  3. 3 Ru Rusty Moose |E… 737
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 737/ 800
  4. 4 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 42/ 100
  5. 5 Ru Rustoria.co - … 818
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 818/ 900
  6. 6 Ru Rustoria.co - … 651
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 651/ 725

Quick answers

from the figures on this page

Server setup

What map is in play on MPH private?

The map on MPH private is procedural, made by the game.

What rules has MPH private set, and what settings are in force?

The name of MPH private carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts MPH private?

Nothing about a region is published by MPH private. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.97.207.250:28015 is the address it uses.

On what Rust version does MPH private operate?

On Windows, MPH private is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is MPH private for staying online?

MPH private is not online at the moment; the last sighting was 44 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does MPH private wipe, and how often?

Too few wipes are on record for MPH private to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 10 hours ago the current world was made.

What does a typical wipe day on MPH private involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.

Tags, lists

How should you read the tags on MPH private?

The game's server browser reads the tags MPH private publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does MPH private appear in?

The Rust Data Lab lists that include MPH private are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does MPH private place?

The seven-day player-hours table has MPH private at #13,258, in the top – of ranked servers.

How many players does MPH private have at the moment?

MPH private is offline at the moment; the last sighting was 44 days 5 hours ago.

Getting on

How can you connect to MPH private?

You can connect by pressing F1 in Rust and entering client.connect 95.97.207.250:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.