Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Modded · atomic number 15,215, its rank

Bandits at War 10X

Offline 96.32.16.210:28015 checked 14d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 77 0% full Room to join
7-day average0peak –
Rank · atomic number#15,215top 71%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:54 UTC17d ago 1 – running 0
Sun 4 Oct, 08:28 UTC24d ago 0 – 6.6 days 0
Sun 20 Sep, 23:20 UTC37d ago 1 halved by day 1 13.4 days 0
Mon 14 Sep, 21:26 UTC43d ago 1 halved by day 1 6.1 days 0
Mon 14 Sep, 10:26 UTC44d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 577
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 340 on average 577/ 650
  2. 2 At Atlas - US 10x… 156
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 156/ 200
  3. 3 Te TemplarGaming … 141
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 141/ 200
  4. 4 Kr KRAKEN | X10 |… 185
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 185/ 400
  5. 5 Ho HollowServers.… 140
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 140/ 150
  6. 6 Lu [LATAM] LUNARU… 2
    [LATAM] LUNARUST X10 | 28/10 Wipe SA · groups of 8+ · 10x · weekly · 76 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Bandits at War 10X?

The map on Bandits at War 10X is procedural at size 4,000 with seed 897176852, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Bandits at War 10X set, and what settings are in force?

Bandits at War 10X carries a 10x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Bandits at War 10X sit?

Nothing about a region is published by Bandits at War 10X. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 96.32.16.210:28015.

On what Rust version does Bandits at War 10X operate?

Rust network protocol 2634 and build 167398 on Windows is what Bandits at War 10X uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Bandits at War 10X for staying online?

Bandits at War 10X is not online at the moment; the last sighting was 14 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Bandits at War 10X, and at what time?

With no fixed rhythm, Bandits at War 10X wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 19 hours ago.

What does a typical wipe day on Bandits at War 10X involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

How should you read the tags on Bandits at War 10X?

gmrust (Game mode): Survival in the standard Rust style; mp77 (Max players): 77 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Bandits at War 10X publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Bandits at War 10X come up?

You will find Bandits at War 10X on the following Rust Data Lab lists: 10x Rust servers, counted live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population

Against other Rust servers, where does Bandits at War 10X place?

The seven-day player-hours table has Bandits at War 10X at #15,215, in the top 71% of ranked servers.

How full is Bandits at War 10X right now?

The last recorded sighting of Bandits at War 10X was 14 days 16 hours ago, and it is offline now.

Getting on

What is the way to join Bandits at War 10X?

You can connect by pressing F1 in Rust and entering client.connect 96.32.16.210:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp77,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp77
Max players 77 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.