Rust Data LabData lab · live
Live readings Servers11,800 Players71,158 Populated3,624 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 15,957, its rank

My Rust Server!

Offline 96.49.205.117:28015 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,957top 70%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 385
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 397 on average 385/ 425
  2. 2 Ru Rusty Moose |E… 137
    Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 322 on average 137/ 200
  3. 3 Ru Rusty Moose |U… 118
    Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 313 on average 118/ 200
  4. 4 Ru Rustoria.co - … 374
    Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 266 on average 374/ 400
  5. 5 Ru Rustafied.com … 208
    Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 262 on average 208/ 275
  6. 6 Ru Rustafied.com … 120
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 234 on average 120/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server!?

The map on My Rust Server! is procedural, made by the game.

What rules has My Rust Server! set, and what settings are in force?

Nothing in the name of My Rust Server! gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does My Rust Server! sit?

There is no region on record for My Rust Server!. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 96.49.205.117:28015.

On what Rust version does My Rust Server! operate?

On Windows, My Rust Server! is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server! stay up, and how reliable is its uptime?

My Rust Server! is not online at the moment; the last sighting was 2 days 18 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 November 2026.

Wipes and resets

How often does a wipe happen on My Rust Server!, and at what time?

The record holds too few of My Rust Server!'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 18 hours ago.

Where it appears

Which meanings sit behind the tags on My Rust Server!?

The game's server browser reads the tags My Rust Server! publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server! come up?

You will find My Rust Server! on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does My Rust Server! compare with other servers in the rankings?

The seven-day player-hours table has My Rust Server! at #15,957, in the top 70% of ranked servers.

How many players does My Rust Server! have at the moment?

My Rust Server! is offline at the moment; the last sighting was 2 days 18 hours ago. The seven-day average for this server is 0 players.

Getting on

What is the way to join My Rust Server!?

You can connect by pressing F1 in Rust and entering client.connect 96.49.205.117:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.