Rust Data LabData lab · live
Live readings Servers11,893 Players98,350 Populated3,934 Fresh wipes · 3h402 Sampled every 5 min

Element card · group Community · atomic number 15,149, its rank

Wrapping Paper Recursion Test

Offline 96.55.62.126:59640 checked 45d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,149no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 385
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 385/ 425
  2. 2 Ru Rustoria.co - … 455
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 455/ 500
  3. 3 Ru Rusty Moose |E… 978
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 978/ 1,000
  4. 4 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 55/ 100
  5. 5 Ru Rustoria.co - … 991
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 991/ 1,000
  6. 6 Ru Rustoria.co - … 27
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 27/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Wrapping Paper Recursion Test?

Generated by the game, the map on Wrapping Paper Recursion Test is procedural.

How is Wrapping Paper Recursion Test configured, and what rules apply?

The name of Wrapping Paper Recursion Test carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

About the server

In what location does Wrapping Paper Recursion Test sit?

No region is published by Wrapping Paper Recursion Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 96.55.62.126:59640.

What Rust version does Wrapping Paper Recursion Test currently run?

Rust network protocol 2633 and build 163696 on Windows is what Wrapping Paper Recursion Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Wrapping Paper Recursion Test for staying online?

Wrapping Paper Recursion Test is not online at the moment; the last sighting was 45 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Wrapping Paper Recursion Test wipe, and how often?

Wrapping Paper Recursion Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 45 days 22 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Wrapping Paper Recursion Test?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163696 (Build): It runs build 163696; ptsw (Networking): 'sw' is the network layer used; $r? (Region code): A region code has not been set here: that is the tag list Wrapping Paper Recursion Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Wrapping Paper Recursion Test appear in?

You will find Wrapping Paper Recursion Test on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Wrapping Paper Recursion Test compare with other servers in the rankings?

The seven-day player-hours table has Wrapping Paper Recursion Test at #15,149, in the top – of ranked servers.

How many players does Wrapping Paper Recursion Test have at the moment?

The last recorded sighting of Wrapping Paper Recursion Test was 45 days 21 hours ago, and it is offline now.

Connection

How can you connect to Wrapping Paper Recursion Test?

Open the console with F1 in Rust and type client.connect 96.55.62.126:59640. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptsw,$r?,v2633,gmrust,cs163696,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163696
Build It runs build 163696.
ptsw
Networking 'sw' is the network layer used.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.