Rust Data LabData lab · live
Live readings Servers11,824 Players75,694 Populated3,728 Fresh wipes · 3h230 Sampled every 5 min

Element card · group Community · atomic number 12,337, its rank

Geovanni Research and Development

Online 98.142.4.118:2328 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 2
Rank · atomic number#12,337top 55%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5215:0008:0015:0022:0005:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020015:0008:0015:0022:0005:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 19:36 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 119
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 119/ 250
  4. 4 Ru Rustafied.com … 56
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  5. 5 Ru Rustoria.co - … 125
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  6. 6 Ru Rustoria.co - … 243
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Quick answers

from the figures on this page

Map and rules

What map is in play on Geovanni Research and Development?

The map on Geovanni Research and Development is procedural at size 4,500 with seed 666, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Geovanni Research and Development configured, and what rules apply?

The name of Geovanni Research and Development carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Geovanni Research and Development?

Nothing about a region is published by Geovanni Research and Development. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 98.142.4.118:2328.

What Rust version does Geovanni Research and Development currently run?

Rust network protocol 2635 and build 169545 on Linux is what Geovanni Research and Development uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Geovanni Research and Development for staying online?

Geovanni Research and Development is live as of now. According to the uptime it reports, the last restart was about 19 hours ago. For the last 7 full days, 157 of 168 hours were online, giving 93% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does Geovanni Research and Development perform?

In the last 48 hours, it averaged 130 server fps, with a low of 38. The entity count reached 118,000, including buildings, deployables and all other world items. Up to 2,644 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Geovanni Research and Development?

Too few wipes are on record for Geovanni Research and Development to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 18 hours ago.

On Geovanni Research and Development, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 2 hours in.

Tags, lists

What should you understand from the tags Geovanni Research and Development carries?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169545 (Build): The game build is 169545; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Geovanni Research and Development publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Geovanni Research and Development come up?

You will find Geovanni Research and Development on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Geovanni Research and Development compare with other servers in the rankings?

The seven-day player-hours table has Geovanni Research and Development at #12,337, in the top 55% of ranked servers.

What does the current player count on Geovanni Research and Development tell you?

Of 20 slots, 0 are taken on Geovanni Research and Development right now. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 02:00 UTC, when the average was 2 players.

Getting on

How can you connect to Geovanni Research and Development?

Open the console with F1 in Rust and type client.connect 98.142.4.118:2328. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169545
Build The game build is 169545.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.