Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 14,746, its rank

[ECE] Hatter Gaming Solo/Duo/Trio - 10x

Offline 98.176.236.219:28015 checked 4d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,746top 66%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct24 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:16 UTC22d ago – – running 0
Fri 2 Oct, 04:12 UTC26d ago 1 halved by day 1 4.2 days 0
Tue 29 Sep, 11:48 UTC29d ago 1 – 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 577
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 340 on average 577/ 650
  2. 2 At Atlas - US 10x… 156
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 156/ 200
  3. 3 Te TemplarGaming … 141
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 141/ 200
  4. 4 Kr KRAKEN | X10 |… 185
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 185/ 400
  5. 5 Ho HollowServers.… 140
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 140/ 150
  6. 6 Lu [LATAM] LUNARU… 2
    [LATAM] LUNARUST X10 | 28/10 Wipe SA · groups of 8+ · 10x · weekly · 76 on average 2/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

The map on [ECE] Hatter Gaming Solo/Duo/Trio - 10x is procedural at size 4,500 with seed 6738, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [ECE] Hatter Gaming Solo/Duo/Trio - 10x configured, and what rules apply?

[ECE] Hatter Gaming Solo/Duo/Trio - 10x carries a 10x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does [ECE] Hatter Gaming Solo/Duo/Trio - 10x sit?

There is no region on record for [ECE] Hatter Gaming Solo/Duo/Trio - 10x. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 98.176.236.219:28015.

What Rust version does [ECE] Hatter Gaming Solo/Duo/Trio - 10x currently run?

On Linux, [ECE] Hatter Gaming Solo/Duo/Trio - 10x is running Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [ECE] Hatter Gaming Solo/Duo/Trio - 10x stay online?

Right now [ECE] Hatter Gaming Solo/Duo/Trio - 10x is offline, with its last appearance 4 days 14 hours ago. It was online for 39 of 168 hours in the last 7 full days, which is 23% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipes and resets

How often does a wipe happen on [ECE] Hatter Gaming Solo/Duo/Trio - 10x, and at what time?

With no fixed rhythm, [ECE] Hatter Gaming Solo/Duo/Trio - 10x wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 9 hours ago.

How does [ECE] Hatter Gaming Solo/Duo/Trio - 10x look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

How should you read the tags on [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

The game's server browser reads the tags [ECE] Hatter Gaming Solo/Duo/Trio - 10x publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [ECE] Hatter Gaming Solo/Duo/Trio - 10x come up?

The Rust Data Lab lists that include [ECE] Hatter Gaming Solo/Duo/Trio - 10x are: 10x Rust servers, counted live and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player numbers

Against other Rust servers, where does [ECE] Hatter Gaming Solo/Duo/Trio - 10x place?

Player hours over the last week put [ECE] Hatter Gaming Solo/Duo/Trio - 10x at #14,746, inside the top 66% of ranked servers.

How full is [ECE] Hatter Gaming Solo/Duo/Trio - 10x right now?

The last recorded sighting of [ECE] Hatter Gaming Solo/Duo/Trio - 10x was 4 days 14 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

How to join

How can you connect to [ECE] Hatter Gaming Solo/Duo/Trio - 10x?

In Rust, press F1 and enter client.connect 98.176.236.219:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://hatter.vip.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.