Rust Data LabData lab · live
Live readings Servers11,732 Players51,299 Populated3,302 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 15,346, its rank

My Untitled Rust Server

Offline 98.240.148.175:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,346top 71%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:56 UTC17d ago 0 – running 0
Thu 8 Oct, 02:26 UTC20d ago 1 – 3.6 days 0
Sat 26 Sep, 01:54 UTC32d ago 1 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 36
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  4. 4 Ru Rustoria.co - … 23
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  5. 5 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 51/ 100
  6. 6 Ru Rustoria.co - … 63
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Quick answers

from the figures on this page

Server setup

What rules has My Untitled Rust Server set, and what settings are in force?

No gather rate appears in the name of My Untitled Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Untitled Rust Server?

No region is published by My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 98.240.148.175:28015.

What Rust version does My Untitled Rust Server currently run?

On Windows, My Untitled Rust Server is running Rust network protocol 2635 and build 167543. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Untitled Rust Server for staying online?

My Untitled Rust Server is not online at the moment; the last sighting was 15 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe schedule

What is the wiping pattern on My Untitled Rust Server?

No next wipe can be predicted on My Untitled Rust Server: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 8 hours ago.

What does a typical wipe day on My Untitled Rust Server involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

Which meanings sit behind the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167543 (Build): It runs build 167543; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold among Rust servers?

Player hours over the last week put My Untitled Rust Server at #15,346, inside the top 71% of ranked servers.

What does the current player count on My Untitled Rust Server tell you?

My Untitled Rust Server is offline at the moment; the last sighting was 15 days 8 hours ago.

How to join

What steps get you onto My Untitled Rust Server?

In Rust, press F1 and enter client.connect 98.240.148.175:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs167543,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs167543
Build It runs build 167543.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.