Rust Data LabData lab · live
Live readings Servers11,612 Players35,778 Populated2,872 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Community · atomic number 15,922, its rank

Steve's Home Server

Offline 98.4.202.64:28015 checked 20d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,922top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:38 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 237
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 237/ 250
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 21/ 250
  4. 4 Ru Rustoria.co - … 112
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 112/ 200
  5. 5 Ru Rustoria.co - … 43
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 43/ 200
  6. 6 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Steve's Home Server?

A procedural map runs on Steve's Home Server, generated by the game.

How is Steve's Home Server configured, and what rules apply?

No gather rate appears in the name of Steve's Home Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is Steve's Home Server based in?

There is no region on record for Steve's Home Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 98.4.202.64:28015.

What Rust version does Steve's Home Server currently run?

On Windows, Steve's Home Server is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Steve's Home Server stay online?

Steve's Home Server is not online at the moment; the last sighting was 20 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

What is the wiping pattern on Steve's Home Server?

Too few wipes are on record for Steve's Home Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 3 hours ago.

How does Steve's Home Server look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags Steve's Home Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Steve's Home Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Steve's Home Server appear in?

You will find Steve's Home Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Steve's Home Server place?

Player hours over the last week put Steve's Home Server at #15,922, inside the top 72% of ranked servers.

How full is Steve's Home Server right now?

Steve's Home Server is offline at the moment; the last sighting was 20 days 3 hours ago.

Getting on

How can you connect to Steve's Home Server?

Open the console with F1 in Rust and type client.connect 98.4.202.64:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.