Element card · group Community · atomic number 6,680, its rank
Local Practice Server
Offline 98.96.17.130:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Local Practice Server?
A procedural map runs on Local Practice Server, generated by the game.
What rules has Local Practice Server set, and what settings are in force?
Nothing in the name of Local Practice Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Local Practice Server based in?
No region is published by Local Practice Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 98.96.17.130:28015 is the address it uses.
Which Rust version is Local Practice Server on?
Rust network protocol 2635 and build 168909 on Windows is what Local Practice Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Practice Server for staying online?
Currently offline, Local Practice Server was last seen 17 hours ago. For the last 2 full days, 27 of 48 hours were online, giving 56% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipes and resets
How often does a wipe happen on Local Practice Server, and at what time?
Too few wipes are on record for Local Practice Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 13 hours ago.
Where it appears
What should you understand from the tags Local Practice Server carries?
The game's server browser reads the tags Local Practice Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local Practice Server appear in?
The Rust Data Lab lists that include Local Practice Server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does Local Practice Server compare with other servers in the rankings?
Local Practice Server sits at #6,680 for seven-day player hours, placing it in the top 30% of ranked servers.
How many players does Local Practice Server have at the moment?
No live signal from Local Practice Server right now, which was last seen 17 hours ago. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
Connection
What steps get you onto Local Practice Server?
In Rust, press F1 and enter client.connect 98.96.17.130:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.